the trackerthe Tracker

Helped his Lord Track the Brotherhood of the Woods and Regretted It

This companion hails from Vlandia

Companion Story

A tracker by trade, finding dear and boar. But his lord one day asked 'the Tracker' to help in the search for the Brotherhood of the Woods and so he did. As with dear and boar, 'the Tracker' expected the Brotherhood to suffer a quick a painless death - instead his lord hung them in front of his castle walls. A constant reminder of 'the Tracker's' deeds he decided he wanted no part in cruel murder. You could say he's in-between jobs. Looking for a merciful lord to serve.

In Summary

"I'm a gamekeeper by trade, but I haven't found a master I care to work for. I expect there are many of us around, these days."

Digging in the Files

Source Text
spspecialcharacters.XML <!-- Gamekeeper -->
<NPCCharacter id="spc_wanderer_vlandia_12" name="{=N4taBJyx}{FIRSTNAME} the Tracker" voice="softspoken" default_group="Infantry" is_template="true" is_hero="false" culture="Culture.vlandia" occupation="Wanderer">
<face>
<face_key_template value="BodyProperty.fighter_vlandia" />
</face>
<Traits>
<!--<Trait id="IsTemplate" value="1" />-->
<Trait id="WandererEquipment" value="1" />
<!--<Trait id="SpawnAsPrisoner" value="1" />-->
<Trait id="BalancedFightingSkills" value="5" />
<Trait id="ScoutSkills" value="6" />
<Trait id="Mercy" value="1" />
wanderer_strings.XML <!-- gamekeeper -->
<string id="prebackstory.spc_wanderer_vlandia_12" text="{=cvGrEGoT}Ah... I suppose I can tell you." />
<string id="backstory_a.spc_wanderer_vlandia_12" text="{=5xVPlyeI}I was a gamekeeper near here. For a lord whose name I will not mention. I was taught to track deer and boars. But my master wanted me to go after other game." />
<string id="backstory_b.spc_wanderer_vlandia_12" text="{=PTc6N9tC}He had me find a group of outlaws, Brothers of the Woods, they called them. Oh, we knew of their crimes well enough, the robbing, the murder. I managed to find their lair in the hills. They had no chance against knights, and gave up." />
<string id="backstory_c.spc_wanderer_vlandia_12" text="{=3ArVOTld}I don't know what I thought would happen... A good clean fight? The leaders executed, the rest let go? No, they took all 20 of that gang, including some who were barely old enough to grow a beard, and left them hanging to die outside the castle. I'd see those bodies twisting and think, 'This is my work,' and that was something I want no part of." />
<string id="response_1.spc_wanderer_vlandia_12" text="{=QSogTAKq}That sounds terrible indeed." />
<string id="response_2.spc_wanderer_vlandia_12" text="{=hxPlbuMf}These are hard times. Don't worry about the fate of outlaws." />
<string id="backstory_d.spc_wanderer_vlandia_12" text="{=IIaMv3C5}At any rate... I'm willing to work as a tracker or scout. I know this is wartime, there will be fights and deaths. But... If you must kill an enemy, do so as you'd kill a stag. Without cruelty. That's all I ask." />
<string id="generic_backstory.spc_wanderer_vlandia_12" text="{=sr5qg0s1}I'm a gamekeeper by trade, but I haven't found a master I care to work for. I expect there are many of us around, these days." />



Tired of anon posting? Register!
Load more
⇈ ⇈