Town Projects in Mount & Blade II: Bannerlord is covered on this page.
When you take ownership of a settlement, you can invest some gold into developing it further. You are also able to build new structures, upgrade existing ones, and even set a “Daily Default” option, which is essentially an idle action that your citizens will perform if they have nothing else to do.
Mount & Blade II: Bannerlord Town Projects
Fortifications
Better fortifications and higher walls around town, also increases the max garrison limit since it provides more space for the resident troops.
+25 bonus to garrison capacity
Production Cost: 6500
Garrison Barracks
Lodging for the garrisoned troops. Each level increases the garrison capacity of the stronghold.
+50 bonus to garrison capacity
Training Fields
A field for military drills that increase the daily experience gain of all garrisoned units.
+2 xp bonus to garrison troops.
Forum
An open square in the settlement where people can meet, spend time, and share their ideas. Increases influence of the settlement owner.
+1 bonus to owner's influence
Workshops
A building which provides the means required for the manufacture or repair of buildings. Improves project development speed. Also stonemasons reinforce the walls.
+1 bonus to hammers
Militia Barracks
Provides battle training for citizens and recruit them into militia. Increases daily militia recruitment.
+1 bonus to militia
Production Cost: 715
Fairgrounds
A permanent space that hosts fairs. Citizens can gather, drink dance and socialize, increasing the daily morale of the settlement.
+1 bonus to settlement morale
Production Cost: 780
Marketplace
Scheduled market days lure folks from surrounding villages to the settlement. Goods are sold for lumpful coins and of course the local ruler takes a handsome cut. Increases wealth and tax yield of the settlement.
+10 bonus to taxes
Production Cost: 520
Aquaducts
Access to clean water provides room for growth with healthy citizens and clean infrastructure. Increases daily Prosperity change.
+1 bonus to prosperity change
Production Cost: 1040
Siege Workshop
A workshop dedicated to sieges. Contains tools and materials to repair walls, build and repair siege engines.
+50 bonus to wall repair speed
Production Cost: 260
Lime Kilns
Limekilns are kilns to burn lime to produce the form of lime called quicklime which is used to enrich the soil. Increases farm production output.
+5 bonus to village production
Production Cost: 520
Daily Defaults
Build House
Construct housing so that more folks can settle, increasing population.
+1 bonus to prosperity change
Festival and Games
Organize festivals and games in the settlement, increasing morale.
+1 bonus to settlement morale
Irrigation
Provide irrigation, increasing production in connected villages.
+1 bonus to food production