Governor
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Governor is a job in Mount & Blade II Bannerlord. It can be assigned to any Companion in any Settlement. To assign Governor in M&B II Bannerlord, you need to have a settlement of your own.
Governor Information
- Governor culture affects morale.
- If their culture match the settlement culture, you gain +2 morale per day bonus
- If their culture doesn't match the settlement culture, you gain -2 morale per day penalty
- ??
Governor Perks
The Following perks affects Governor
Leadership
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Veteran's Respect |
+1 town loyalty per day. | Town garrison is 20% more effective (for security). | Militia has 20% chance to spawn with more experienced troops | Increase garrison size by 20. |
Raise The Meek |
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Each troop in the garrison gains +3 xp per day. |
Engineering
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Prisoner escape chance from dungeons are decreased by 25%. | 50% increased build speed for castle projects. | 25% increased build speed for town projects. | 30% faster build rate for fortification, aquaduct and barracks projects. |
Siegeworks |
Dreadful Sieger |
Salvager |
Foreman |
Settlement provides 1 extra catapult at the beginning of the siege. | Increased hit chance to siege engines by 10% during campaign siege. | Each militia increase build speed of siege engines by 0.1%. | Everytime a project is finished increase prosperity by 100. |
Siege Engineer |
Battlements |
Engineering Guilds |
Apprenticeship |
Defensive siege engines have 30% more hit points. | Increase max granary food storage capacity by 100. | Wall hit points are increased by 25%. | Every unique project in settlement provides a %1 bonus to prosperity gain. |
Clockwork |
Architectural Commissions |
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Gold boosts for town projects are 20% more effective. | Continuous projects provides 20 gold per day. |
Medicine
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Increase village hearth growth by 20% | Increase settlement prosperity by 1 every day | Increase loyalty of settlement by 1 per day | Town projects that is related with sanitation and health(e.g aquaduct/market place/granary) also give bonus prosperity increase. AND Recover governed villages 30% faster. |
Triage Tent |
Perfect Health |
Helping Hands |
Battle Hardened |
During sieges reduce settlement food consumption by 5%. | Increase animal production in governed villages by 10%. | 50% less prosperity loss from starvation. | Not Implemented.(1.5.7) |
Steward
Seven Veterans |
Urban Developer |
Master of Warcraft |
Price of Loyalty |
+1 militia per day. | Continuous projects for settlements are 20% more effective. | Town population consumes 5% less food. | Governed cities tax increases by 0.5% per skill level above 200. |
Drill Sergeant |
Stiff Upper Lip |
Logistician |
Foreseeable Future |
Garrison wages are 5% less. | Garrison wages are decreased by 20% for castles. | Tax income is 10% higher. | Tariff income is 10% higher. |
Relocation |
Aid Corps |
Gourmet |
Forced Labor |
Project boosting is more 20% effective. | Increase village hearth growth rate by 20%. | Reduce food consumption of garrisons during siege by 10%. | Construction speed is increased by 10%. |
Contractors |
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Town projects are 10% more effective. |
Trade
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Every caravan entering your town generates 20 gold income | Every villagers party entering your town generates 30 gold | Increased tariff income by 10% | Increase workshop production by 25% |
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Self Made Man |
Spring of Gold |
Clay/iron/Raw Silk/Silver production from villages increased by 20% | Grain/Olive/Fish/dates production from villages increased by 20% | Marketplace, kiln, and aqueduct project are built 30% faster. | Gold boosts for town projects are 20% more effective. |
Trickle Down |
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Governed town gains 2 prosperity per day as long as it is building a project. |
Charm
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Town governor has a 10% chance to get 1 relation with a random notable per day while continuous projects are active. | +1 notable relations with settlement owner for every project completed | Town get +10 Loyalty bonus | Town get +10 security bonus |
Two Handed
Berserker |
Confidence |
Arrow Deflection |
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Garrison in governed town have their wages reduced by 10%. | Military projects (barracks, training fields, battlements, workshop etc..) are build 30% faster. | The garrison in governed settlement gain 10% more experience from battles. |
Polearm
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Keep at Bay |
Skewer |
Guards |
Garrison infantry in governed settlements have their wages reduced by 20%. | Increase militia recruitment in governed settlements by 1. | Governed settlements gain +1 security per day. | Experience of garrisoned cavalry in governed settlements is increased by 20%. |
Drills |
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Governed settlements gain +0.5 militia per day |
Crossbow
Peasant Leader |
Renown Marksmen |
Steady |
Sniper |
Reduces upkeep of ranged troops in the governed garrison by 20%. | Ranged troops in for garrison provide 30% more security. | Increase settlement tariff gain by 5%. | Settlement you govern gain +1 militia per day. |
Pavise |
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Governed settlement ballista gain 30% bonus accuracy in campaign siege. |
One Handed
To Be Blunt |
Strong Arms |
Military Tradition |
Corps-a-corps |
governed settlements gain 0.5 security per day. | governed settlements have increased militia recruitment by 0.5 per day. | Garrison wages in the governed settlement reduced by 5%. | Increase garrison limit in the governed settlement by 30. |
Stand United |
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garrison troops in governed settlements are 30% more effective in restoring town security. |
Bow
Merry Men |
Mounted Archery |
Discipline |
Hunter Clan |
Governed settlement gain +0.5 militia per day. | Range troops in governed garrison provide 20% more security. | +1 loyalty per day for governed settlement. | Garrison maintenance cost decreased by 15%. |
Bulls Eye |
Quick Draw |
Salvo |
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+2 daily xp gain to all troops in garrison to governed settlements. | Increase settlement tax gain in governed settlement by 5%. | Range troops in governed garrison provide 20% more security. |
Riding
Veterinary |
Relief Force |
Riding Horde |
Breeder |
Governed settlement gains +0.5 prosperity per day. | Mounted troops in governed settlement's garrison provide 20% more security. | Governed settlements bound villages have better chance to produce tier 2 horses. | Governed settlements bound villages have +5% production. |
Mounted Patrols |
Cavalry Tactics |
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Prisoners in governed town are 50% less likely to escape. | Mounted troops in governed settlement's garrison have 50% reduced wages. |
Athletics
Healthy Citizens |
Energetic |
Steady |
Strong Legs |
Governed settlement gain +1 loyalty per day. | 20% hearth increase in villages you govern. | Governed farm, mine, lumbercamp, claypit production increased by 10%. | While besieged, governed settlement consumes 20% less food. |
Scouting
Desert Born |
Forest Kin |
Village Network |
Vanguard |
Towns you govern give 2.5% more tax. | Villages you govern give 10% more tax. | Villagers parties are 10% larger. | 10% more damage in simulated battles when sallying out.(bugged in 1.5.7 increases damage taken instead of dealt) |
Tactics
On The March |
Pick Them Of The Walls |
Make Them Pay |
Gens d'armes |
Increase fortification bonus in simulations by 20%. | 25% attrition against besieger personnel. | 20% attrition against besieger siege engines. | Increase governed town security by +1 per day. |
Roguery
Sweet Talker |
Know-How |
Scarface |
White Lies |
Prisoners are 20% less likely to escape from towns. | Increase security of the settlement you govern by +1/day. | 5% daily chance to improve relations by 1 with random gang leaders in the settlements you govern. | 2% daily chance to improve relations by 1 with random notable in the settlement you govern. |
One of the Family |
Salt the Earth |
Arms Dealer |
Dirty Fighting |
Gang leaders in your settlement offer you 1 more recruitment slot. | Increase tariff revenue 5%. | Increase daily militia by +2 per day while under siege. | Town can smuggle in a 2 random food item per day while undersiege. |
Throwing
Focus |
Throwing Competitions |
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Increase security of your settlement by 1. | Governed settlement gain +0.5 militia per day. |
Tips
- -Smithing tree has no governor perks
- -Town projects will eventually complete, making many perks related to them obsolete
- -for an up-to-date perk list see: https://www.bannerlordperks.com